Final Fantasy Online (FFXI) Goldsmithing guide

This initial section has links to a few static pages, generated from a small database, to show where the money's at, in crafting. So far, there's an anonymous mix of goldsmith and blacksmith crafting. You'll have to use a separate list (Allakhazam list) to figure out items in your skill range, then come here to figure out which are worth your time. Or perhaps try the FFXIAH goldsmith list

List of items in the database so far (other page)

List of costs to synth some items(other page)

Note that the "costs" in the above links are somewhat flexible. They are based on averages, usually. So something that is listed as a borderline loss, can actually turn a profit for you, if you get the materials for cheap. (or vice versa if you are too hasty in buying materials).
Make sure compare the prices given with what you are actually paying.

Page contents

General goldsmithing tips for FFXI

A few random observations of interest:

Skilling up recipies

[All of the following is with synth help]

Prior to level 22 is easy. Mostly just go for whatever ingot is "next", within 7-9 skill levels: copper, brass, or silver. This will give you the fastest and easiest skill ups.
Copper ingot to skill 2 (or 3, if you dont like using zinc needlessly).
If you dont sell the ingots, then you can use wind and lightning crystals on em, to synth and desynth copper hairpins to get you another level or two cheaply.
brass ingot to skill 9. Silver ingot to level 18. If you are more than 5 skill levels away, just get synthesis support, and go for it. You'll get the most gains this way, and hopefully, you can get the ingredients yourself relatively cheaply.
When you start on silver ingots, first synth with beastcoins for an "easier" synth, then after a few levels, synth from ore to gain slightly higher levels.]

You can get all the way to level 20, by switching to using silver ores instead of silver coins. Dont use synth help when you are within 3 skill levels, for best gains.

22-24 : silver hairpins (skill 27 synth)

At lvl22 on earthday, I gained a level by going through a single stack of silver ingots -> silver hairpins. I only lost one ingot, at which point I stopped for the day. [remember: earth is weak to wind, and this is a wind synth]
Only trouble is getting rid of them without losing too much money. You can try desynthing. However,you should change your mog house furniture to have "Moghancement: Desynthesis", otherwise, you'll have way too many breaks for your liking.

24-25: silver chains (skill 33 synth)

These STACK, and can actually be sold to break even sometimes. But only individually, and only if you choose where and when you buy your silver ore carefully. Selling stacks of silver chains loses you major money at the moment.

27: rings

level27 was ugly. I decided to go for a few rings, since chains are so costly to make. You can make it work out to "only" lose around 500g per synth, if you buy your silver rings for 1000g or less. Or sometimes even break even. But they dont stack, and selling 12 rings, can take a long time.

28: mythril ingots (skill 38 synth with coins, or 40 with ores)

It's the big time! Time to start turning mythril beastcoins into ingots! This is playing with Real Money now, so you'll probably want to be facing "the constellation of Ifrit" for this fire synth(no joke!). Ifrit is to the NorthWest. Although... mythril seems to be really difficult to work with sometimes, even on firesday. Due to the cost of failures; if you are very slow about your pace of leveling, it will probably be more economical to level on ring making (onyx ring, etc) to maybe 33 or so. Note that a Mythril ingot is a 38-skill level, so you will probably break a lot at level 28!! Be sure to minimize these, by crafting on lightsday or firesday, with a full moon, if you are patient enough to wait for the best timing.

27-30 alternative: Hiraishin (skill 31 synth).

This is a ninja tool made witih a copper ingot and a silver ingot. You will probably be losing 800 gil on a successful synth, due to cost of materials. But you'll lose money on pretty much any other synth anyway....

level 30 seems fairly easy for mythril beastcoins -> ingots, however.

34-35: mythril ingots, from ore

I finally went for mythril ore -> ingots (level 40 cap)... it worked, with synth aid! And on only iceday, not even lightsday or fireday!

Be warned... at this point, I have now also spent the 100k on a bookshelf, which in conjunction with the cupboard quested in sandoria , gives Moghancement: Fire . This helps tremendously in reducing lost items in fire synths, which is most of goldsmithing.

35-41: mythril sheets (skill41 synth)

Started doing mythril ingots->sheets. High success rate on lightsday, and actually break even, or slight profit. Got all the way to 41! Facing N.E. gave best skillup/nobreak rate on lightsday, it seems. With a low failure rate (with Moghancement), and a slight profit, there is no reason to risk doing anything else until you cap out.

41-47: silver bangles, or ....

After 41... the plan is silver bangles, to 47-ish. Then maybe finally gold ingots?
silver bangle crafting is just No Fun (major money loss, and no fun farming *12* silver coins for one synth). HOWEVER, if you save them up, then switch to Moghancement: Desynthesis.. you can get some silver ingots back, and then make those into bangles again. PLUS.. you can actually get skillups from the desynths !
Sadly, there is no "mythril hairpin", to synth and desynth.

Alternative plan..... Mythril Rings.
Got them confused with mythril earrings. but unlike the earrings.. mythril rings are actualy worth something! (Can't buy em at NPC store, that's why). Still a moneyloser, unless you get your mythril ingots cheap. but nowhere near as bad as earrings. But will lose a lot per synth still, since 2x8k in mythril ingots per synth... == net loss of almost 5k per successful synth, and much more if you break.


Ugh! lost major money on gold coins->ingots for a while. Now level 47. Stupid... forgot my plan about mythril rings, and used gold coins instead!! Went with silver bangle synth/desynth to get to 49.

41-48 alternative: Aluminum ingots, from ore.
These actually turn a slight profit on the AH if you buy the ore, at the moment. So synth to cap, if you have patience and high initial investment capital?
49-51: gold ingots (skill 51 synth, from coins)
I used gold coins to get to 51. sigh. Lost major money, because I bought them from AH. They're even MORE expensive now than when I originally wrote this. probably most people do it this way, but if you are high enough level, you're better off farming gold orcmasks in Davoi/Oztroja/otherplaces and desynthing them.

Please note that at the moment, attempting gold ingots from gold ores, is a major loss, so check prices before you try it.

Or of course if you happen to have THF 60+, farm the coins yourself. Note that "drops" can come from level50 mobs. But "steals" only happen from level 60+ mobs. In theory, you can have a THF subjob to steal, if you have a high-level char. However, your chances of a successful steal, are much, much higher if you have THF at the same level or higher, thant he mob. Additionally, if your main job is THF, you can use the THF-specific gear that enhances steal success.

Note: I lost around 500k (in 2005 economy gil), getting from 43-ish to 51. You REAAALLY want to have a free source of gold coins, if you want to get goldsmith to level 51.

Beyond that, there is of course gold hairpins as skill57 synth, and gold rings@skill60 (taking two gold ingots per synth, owch!!). But probably economically safer to go for platinum ingots as skill61 synth, rather than gold rings. And it's even a money-making synth! ... if you dont break it. Otherwise, it's a potential 6k-24k loss per synth break, ATM. In comparison, a gold ring will cost you 16-32k breakage loss.

Material Aquisition

Best direction to face for success on synths
Element      Direction     

Cheezy text based elemental chart/direction map

Gemstone HQ table
RockGemGem Price

More Outside links's goldsmith minimum skill requirement list

koolaid linkshell has a good beginner's goldsmith guide as well, but only to 36.

Detailed info on theories of HQ Synths. Moon phase, day, and skill level covered.

Useful site for finding out Upcoming guild point item from the guild (has values for all crafts, not just goldsmithing). Also another site

Way Cool Synth Database is currently better than anywhere else I've found for high-level goldsmith synth lists, because of one thing: it lists the gardening recipies for some of the pricier goldsmith items . Like... Elemental Ores FFXI Goldsmith recipie list .

PS: If you're on Odin server, how about sending Filip some free gold beastcoins? ^_^

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